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Godot MCP Server

by Coding-Solo

0

About

Godot MCP Server provides integration with the Godot game engine, enabling AI assistants to control and interact with the editor and project workflows directly. Key capabilities: - Launch the Godot editor from within your development environment - Run Godot projects and manage project execution - Capture and monitor debug output and logs in real-time - Streamline game development workflows by automating engine interactions

README

Godot MCP

[](https://github.com/sponsors/Coding-Solo)

[](https://modelcontextprotocol.io/introduction) [](https://godotengine.org) [](https://nodejs.org/en/download/) [](https://www.typescriptlang.org/)

[](https://github.com/Coding-Solo/godot-mcp/commits/main) [](https://github.com/Coding-Solo/godot-mcp/stargazers) [](https://github.com/Coding-Solo/godot-mcp/network/members) [](https://opensource.org/licenses/MIT)

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A Model Context Protocol (MCP) server for interacting with the Godot game engine.

Introduction

Godot MCP enables AI agents to launch the Godot editor, run projects, capture debug output, and control project execution. This direct feedback loop helps agents understand what works and what doesn't in real Godot projects, leading to better code generation and debugging assistance.

Features

  • Launch Godot Editor: Open the Godot editor for a specific project
  • Run Godot Projects: Execute Godot projects in debug mode
  • Capture Debug Output: Retrieve console output and error messages
  • Control Execution: Start and stop Godot projects programmatically
  • Get Godot Version: Retrieve the installed Godot version
  • List Godot Projects: Find Godot projects in a specified directory
  • Project Analysis: Get detailed information about project structure
  • Scene Management:
  • - Create new scenes with specified root node types - Add nodes to existing scenes with customizable properties - Load sprites and textures into Sprite2D nodes - Export 3D scenes as MeshLibrary resources for GridMap - Save scenes with options for creating variants
  • UID Management (for Godot 4.4+):
  • - Get UID for specific files - Update UID references by resaving resources

    Requirements

  • Godot Engine installed on your system
  • Node.js (>=18.0.0) and npm
  • An AI agent that s
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